Portal sprites are credited to LetargicDev - https://opengameart.org/content/portals

Code: https://github.com/HBooker/MagesGuild

Controls (Development/Debug)

1, 2, 3 - Activate/Deactivate Portal
Space - Begin Puzzle
Backslash - Solve Puzzle
Enter/Return - Spawn Commuters

Mage's Guild is an unfinished/unsubmitted prototype for Weekly Game Jam 111. Mage's Guild was designed to be a real-time puzzle game where commuters will continually spawn and queue up to travel through several portals. The portals would break down at random intervals, requiring the player to solve a puzzle in order to reactivate them. The player would win after 100 commuters make it through the portals. The player would lose if the queue became too long.

Updated 18 days ago
StatusPrototype
PlatformsHTML5
AuthorIchorLQ
Made withUnity

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