Mages Guild
Portal sprites are credited to LetargicDev - https://opengameart.org/content/portals
Code: https://github.com/HBooker/MagesGuild
Controls (Development/Debug)
1, 2, 3 - Activate/Deactivate Portal
Space - Begin Puzzle
Backslash - Solve Puzzle
Enter/Return - Spawn Commuters
Mage's Guild is an unfinished/unsubmitted prototype for Weekly Game Jam 111. Mage's Guild was designed to be a real-time puzzle game where commuters will continually spawn and queue up to travel through several portals. The portals would break down at random intervals, requiring the player to solve a puzzle in order to reactivate them. The player would win after 100 commuters make it through the portals. The player would lose if the queue became too long.
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